Wednesday, September 29, 2010

Motion Tween & Shape Tween

Similarities
~~Motion tween and shape tween both make an object move.
~~In order to work, both of them need to have keyframes in the layers that they are going to be used in.
~~Motion tweens and shape tweens can use ease.
~~The creator needs to determine which direction they want the tween to go.
~~Motion tween and shape tween can move jerky if you use a few frames.
~~Motion tweens and shape tweens can look blurry if you use a lot of frames.
~~You can copy the motion for both motion tweens and shape tweens.
~~Both tweens can change color.
~~Both tweens can change size.
~~You can't have both tweens on the same frame.


Differences
~~In order to use motion tween, you need to convert the object to a symbol.
~~Shape tweens can use shape hints; motion tween don't.
~~The frames that motion tweens are applied to are filled in with the color blue.
~~The frames that shape tweens are applied to are filled in with the color green and have a black arrow pointing to the right.
~~You can make objects morph using shape tweens. Motion tweens don't morph.

Thursday, September 9, 2010

Compare & Contrast (Early Animation & Flash/Modern Animation)

   Although early animation and flash animation are different, they have some similarities. For one, both types of animation used the same ideal of using frames. However, in early animations, people had to draw out every single frame to create the illusion of movement. In flash animations people simply set the settings of how they want an object to move and their programs will automatically do it for them.
   Flash animations use drawings too but early animators used chalkboards and ink pens. Mostly because they obviously did not have computers or pencils back then. Early animations also had a different style of characters than the style that modern animators have. Flash animations can be made in a much, much shorter time than early animations. Early animations took a lot more time and effort. Stop-motion animation is used in both early works of animation and modern works of animation.
   All in all, modern animation is a lot easier to make than the animations from back then.

Wednesday, September 8, 2010

How To Create A Motion Tween

1. Create a shape.
2. Highlight the shape and then right-click on it. Click on Create Motion Tween.
3. Now that you have created the tween, drag the shape to the location that you want it to go to.
4. A line should appear with dots along it. This is the path and each dot is a frame.
5. You can manipulate the line and change where you want the shape to go just by dragging the line itself.
6. At the bottom of the screen is the timeline. The tween is the blue part of the multiple blank squares.
7. You can make the tween last longer or shorter by clicking and dragging the edge of the blue part.

That is how you create a basic motion tween.

Friday, September 3, 2010

What I Learned About Copyright

I learned that the copyright laws protect people from having their work stolen from them. It also punishes those who steal original works from others.

I realized that Brian is 100% wrong because:
   1. He said that she didn't register a copyright, but in reality she doesn't have to register it, she got the copyright as soon as she created the poem.
   2. He said that she gave him the poem as a gift, but in fact she shared a COPY with him, she didn't give him the original.
   3. He said that the copyright would have expired, actually a copyright lasts for the entire life of the owner and 70 years after.

All in all, you can't use someone else's stuff without permission, regardless of what or where it is.

Thursday, September 2, 2010

Copyright Vocabulary

Copyright - Protects works from being stolen or plagiarized. (Only to things that are real and can be worked with, no thoughts)

Fair Use - States how much you can use a copyrighted material without permission.

First Sale Doctrine - Allows the person who buys the copyright to do whatever they want with the material as long as no additional copies are made.

Intellectual Property - Intangible (from your imagination)

Patent - (For a limited time) Something that only allows you to use your new invention. Nobody else can use it.

Permission - The owner allows you to reprint or reproduce a copyright material.

Phonorecord - Allows you to play, record, and store music in a digital format on computers or other devices.

Plagiarism - Stealing ideas and passing them off as your own. Also using another person's idea without crediting them.

Public Domain - Copyright protection that has expired and works that are created by a government employee.

Trademark - Word or symbol that identifies a product or company. (Apple's apple, McDonald's arches, Nike's checkmark, etc.)

Wednesday, September 1, 2010

Copyright Song Story Questions

1. Is Brian right? I believe that Brian is legally right because although he may have "stolen" it from her, she does not have any sort of copyright to back up her argument that she is the one who wrote the song.
    Yet I also believe that Brian is morally wrong because he knows that she wrote the song but he took the credit for it.

2. What should Sarah do? I don't exactly know what she can do other than show the original written form of the poem, but since she didn't get any copyrights and it's been years since she wrote it, people may think that she is copying Brian and trying to take the credit for it instead of it being the other way around. She could talk to a lawyer and take this case to a courthouse or keep on negotiating with Brian until he gives her royalties in return.